area | Point4D | |
crossProd(const Point4D &v, const Point4D &w) const | Point4D | [inline] |
distance(const Point4D &p) const | Point4D | [inline] |
distance2(const Point4D &p) const | Point4D | [inline] |
dotProd(const Point4D &p) const | Point4D | [inline] |
norm() const | Point4D | [inline] |
norm2 | Point4D | |
operator!=(const Point4D &p) const | Point4D | [inline] |
operator+(const Point4D &p) const | Point4D | [inline] |
operator-(const Point4D &p) const | Point4D | [inline] |
operator<(const Point4D &p) const | Point4D | [inline] |
operator==(const Point4D &p) const | Point4D | [inline] |
opposite() | Point4D | [inline] |
orig_x | Point4D | |
orig_y | Point4D | |
orig_z | Point4D | |
Point4D(double in_x=0., double in_y=0., double in_z=0., double in_t=0., double in_val=0., double in_area=0.) | Point4D | [inline] |
Point4D(const Point3D &p, double in_t) | Point4D | [inline] |
Point4D(const Point4D &p) | Point4D | [inline] |
t | Point4D | |
val | Point4D | |
x | Point4D | |
y | Point4D | |
z | Point4D |