f1 | Ridge3D | |
f2 | Ridge3D | |
operator!=(const Ridge3D &r) const | Ridge3D | [inline] |
operator<(const Ridge3D &r) const | Ridge3D | [inline] |
operator==(const Ridge3D &r) const | Ridge3D | [inline] |
p1 | Ridge3D | |
p2 | Ridge3D | |
Ridge3D(Point3D *_p1, Point3D *_p2) | Ridge3D | [inline] |