#include <DataSelector.h>
Public Slots | |
void | updateDB () |
void | createDB () |
void | clearMaps () |
void | removeFolder () |
void | addFolder () |
void | deleteDB () |
void | eraseDB () |
void | reSaveDB () |
Public Member Functions | |
DB_Manager (QWidget *parent=0, const char *db_name=0) | |
~DB_Manager () | |
void | addFolderToDB (const char *data_dir, vector< string > &db_entry_list, const char *db_dir) |
void | deleteFoldersFromDB (vector< string > &folders, vector< string > &db_entry_list, DataBaseItem *db_item) |
Public Attributes | |
QPushButton * | db_erase |
QPushButton * | db_clear |
QPushButton * | db_create |
QPushButton * | db_delete |
QPushButton * | db_update |
QPushButton * | db_add |
QPushButton * | db_remove |
QPushButton * | db_resave |
DataBaseListView * | _folder_listview |
DataSelector * | _data_selector |
string | data_dir |
string | def_data_dir |
DB_Manager::DB_Manager | ( | QWidget * | parent = 0 , |
|
const char * | db_name = 0 | |||
) |
DB_Manager::~DB_Manager | ( | ) | [inline] |
void DB_Manager::addFolder | ( | ) | [slot] |
void DB_Manager::addFolderToDB | ( | const char * | data_dir, | |
vector< string > & | db_entry_list, | |||
const char * | db_dir | |||
) |
void DB_Manager::clearMaps | ( | ) | [slot] |
void DB_Manager::createDB | ( | ) | [slot] |
void DB_Manager::deleteDB | ( | ) | [slot] |
void DB_Manager::deleteFoldersFromDB | ( | vector< string > & | folders, | |
vector< string > & | db_entry_list, | |||
DataBaseItem * | db_item | |||
) |
void DB_Manager::eraseDB | ( | ) | [slot] |
void DB_Manager::removeFolder | ( | ) | [slot] |
void DB_Manager::reSaveDB | ( | ) | [slot] |
void DB_Manager::updateDB | ( | ) | [slot] |
string DB_Manager::data_dir |
QPushButton* DB_Manager::db_add |
QPushButton* DB_Manager::db_clear |
QPushButton* DB_Manager::db_create |
QPushButton* DB_Manager::db_delete |
QPushButton* DB_Manager::db_erase |
QPushButton* DB_Manager::db_remove |
QPushButton* DB_Manager::db_resave |
QPushButton* DB_Manager::db_update |
string DB_Manager::def_data_dir |